1/3/2024 0 Comments Strixhaven professor![]() Even dungeon crawls tend to be a bit silly, like an after-hours escapade through a manor on campus to take back a confiscated magical doll with a notoriously foul mouth.Īn assortment of the module’s romanceable NPCs. Most of the encounters also feel like low-stakes antics, such as a chest on move-in day turning out to be a mimic. It’s a mechanic that lets the party feel good about victory while avoiding accidental death when the group is at their most fragile. The campaign gets off to a gentle start - in all the fights from level 1-3 there’s a powerful non-player character able to provide the player characters with backup should they fail. It’s understandable that the designers wanted to avoid Harry Potter comparisons by having a de facto evil school, but when the vampire leader of Witherbloom, a school focused in part on necromancy, is neutral, you have to wonder what the point of alignment even is in this game. Perhaps the most surprising thing in the book is that there isn’t a singular evil faculty member pulling strings behind the scenes. There isn’t a singular evil faculty member pulling strings behind the scenes. But the game’s themes will probably work best if everyone plays a character who has at least a little magical flavor, which can mean having your rogue be an Arcane Trickster or encouraging your barbarian to embrace the Path of the Ancestral Guardian and draw power from spirits. Parties certainly aren’t expected to be made up entirely of dedicated spellcasters, and there are new feats associated with each of Strixhaven’s five colleges that allow any class to cast two cantrips and a first-level spell. If you don’t want to commit to the whole campaign, there’s suggestions for making each of them modular by tweaking the plot a bit. Strixhaven puts players in the role of students at the titular university, where they’ll complete their four years of study over the course of four adventures. But the encounters you have with your classmates along the way will make for some great moments at the table. Sadly, the main plot of the adventure - which is designed to take a party of about five characters from level 1-10 - is a fairly forgettable affair. That understanding is at the core of Strixhaven: A Curriculum of Chaos, a Dungeons & Dragons sourcebook based on the Magic: The Gathering set Strixhaven: School of Mages. However, most effects that do this also allow you to cast the copy, and casting the copy will cause magecraft abilities to trigger.It’s easy to forget the contents of a lecture you took in college or what you wrote in that onerous 20-page final paper, but memories made with your college friends tend to linger longer than anything that took place in a university classroom. These copies do not cause magecraft abilities to trigger. Some effects instruct you to copy an instant or sorcery card in a zone other than the stack. If an effect creates multiple copies of an instant or sorcery spell, magecraft abilities trigger once for each copy created by the effect. If an effect creates a copy of an instant or sorcery spell, this will also cause the magecraft ability to trigger. ![]() If Professor Onyx seems familiar, it’s probably because you’ve seen this type of planeswalker before.Įach magecraft ability has a different effect, although they all have the same trigger condition, whenever you cast or copy an instant or sorcery spell.įor example, if you control Archmage Emeritus and cast an instant or sorcery spell, Archmage Emeritus’s magecraft ability will trigger and you will draw a card. This all will happen seven times, for a maximum loss of 21 life per opponent. ![]() Then all the chosen cards are revealed and discarded at the same time and each opponent who didn’t discard a card (whether they chose not to or had an empty hand) loses 3 life. Then all chosen creatures are sacrificed at the same time.įor Professor Onyx’s last loyalty ability, “this process” is the following: First, the next opponent in turn order may choose a card in hand without revealing it, then each other opponent in turn order does the same. The next opponent in turn order chooses which creature they are sacrificing, then each other opponent in turn order does the same, knowing the choices made before them. For Professor Onyx’s second loyalty ability, if an opponent has multiple creatures with the greatest power, that player choose which one to sacrifice. ![]()
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